THREE-POINT LIGHTING
- Standard lighting scheme in cinema
- A backlight picks out the subject from its background
- A bright key light highlights the object
- A fill light from the opposite side ensures that the key light casts only faint shadows
EXTREME LONG SHOT
•Also
known as “establishing shot”
•Usually
an exterior to establish a time and location
•Can’t
see/feel for the characters
•Set
the scene
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LONG SHOT
•See
the characters from head to toe
•The
relationship between the character and the environment
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MEDIUM SHOT
•Also
known as a “mid-shot”
•Usually
for dialogue scenes
•Allows
you to see facial expressions
•Wants
to focus more on the person than the setting
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OVER THE SHOULDER SHOT
•Similar
to mid-shot
•Expresses
the relationship between the two characters
•Focusses
on one person whilst showing interactions
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POINT OF VIEW SHOT
•Feel
what the character is feeling
•In
this example: interrogated, slightly uncomfortable
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CLOSE UP
•Includes
the characters head or head and shoulders
•Emphasises
emotions
•OR emphasises an
object of importance
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EXTREME CLOSE UP
•Intense,
unfamiliar view point
•Magnifies
beyond what the human eye would see
•Dramatic
and tense
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BIRDS' EYE VIEW
•Overhead
-> show the setting
•Shot
is God-like as it is watching over and doesn’t feel part of the scene
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HIGH ANGLE
•Smaller
and insignificant
•vulnerable
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EYE LEVEL
•Empathise with
the character
•Friendly
angle
•Not
dramatic
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LOW ANGLE
•Makes
the subject seem powerful
•Makes
the audience feel small
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PAN
•movement scans a scene horizontally
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TILT
•Scans a scene vertically
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TRACKING
•Moves
backwards and forwards
•Can
draw you into the action
•Crabshot-
sideways tracking (keeping track of the action)
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HANDHELD
•Juttery
movements
•Chaotic
atmosphere
•Show
the fast paced action
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